rfisher's Forum Posts

  • Only a couple of hours left and i'm so glad i pledged $699 so i can get the console in December. It will be very interesting to see how Construct 2 can be used to create games for this console.

  • I hope it helps in your game design just let me know if you need anything added or changed.

  • I would just have health be a be a number variable for the object and using the "system for each", you could check each object's health individually and based on the condition destroy the object.

  • zsangerous

    So are you saying you would like to use the modified behavior. If so i will clean up the code and call it something other then "myscroll" which is what i called it.

    let me know.

  • Kyatric

    Well i just reinvented the wheel(more like copy the contents of the tick2 function minus the shake code) and put in the ability to disable and enable. I also added the option to scroll just in the X and Y direction or both.

    The reason i wanted to do this is i have a platform like game where a object jumps based on pressing right and left keys. The longer you press the keys, the more energy gets store for a longer jump. During this charge time the object shakes. This shaking was making the whole screen shake when using the default scrollto behavior. so after looking at the code, it was just as easy to make a modified version then to do it with a group.

  • I would rather create a custom scrollto behavior that would allow it to be disabled and Enabled during runtime. After looking at the code it would be really simple to do. I just wouldn't include the shake action.

  • I would like to disable the ScrollTo Behavior during game play for a certain timeframe and then enabled it again. Is this possible?

  • I only noticed a performance drop when the particles effect was being used.

    IE9 60FPS with no particle effect on screen

    IE9 15FPS with particle effect on screen

    Chrome 60FPS with no particle effect on screen

    Chrome 45FPS with particle effect on screen

    After the particle effect scrolls off the screen the FPS returned to 60FPS.

  • InvaderX

    I just made a new very simple capx and everything is working fine. Can you tell more about what is not loading?

    Here is the capx

  • InvaderX

    please let me see the CAPX so i can take a look at whats going on.

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  • I got a update that adds collision registration to the behavior and changed the code so that it conforms to the behavior template changes.

  • well i upped my pledge to $699 for the developer special. I'll get my console on December 2012. I just hope its not a waste of money.

  • The crazy thing about this is that I had a similar idea and didn't think much about it until I saw this kickstarter page. My idea was like a chromebook laptop in a console. No keyboard and no screen, just a game controller and a GUI that allows you to browse the web and play HTML5 games.

  • I just pledged $99, can't wait to see how it works.

  • Thank you. That fixed it. I really didn't know what a HUD was/is.