WilliamAnderson
Yes, this plugin could show words with different colors.
tfkmaster
I had updated tag text plugin again for this bug fix, sorry for missing this testing.
Turaco
The value stored in CSV cell might be string or number. It is impossible to increase value in string cell.
Solve the bug which eats "<". I still modified this tag text plugin.
I would like to make another text plugin to allow user set the color and size by bbcode.
bloodshot
I had no plan for SVG html element recently, sorry.
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Hi again, tagText don't seem to keep "<" in text, is that possible to keep them ? (The capx for what i wanted to do : http://www.mirari.fr/gyEA )
Hi again, tagText don't seem to keep "<" in text, is that possible to keep them ?
(The capx for what i wanted to do : http://www.mirari.fr/gyEA )
Give me some days to fix this bug, sorry.
I had fixed this bug, please download it again,
Hello !, I used rex tag text plugin to construct 2 in the mode line style, how I can give jump line starting outside ?, I used the label <br /> no line break apart but does not start right (hotizontal alignment). https://drive.google.com/file/d/0B_7mqD ... sp=sharing
Hello !, I used rex tag text plugin to construct 2 in the mode line style, how I can give jump line starting outside ?, I used the label <br /> no line break apart but does not start right (hotizontal alignment).
https://drive.google.com/file/d/0B_7mqD ... sp=sharing
Update
Fix bug while canvas object is not a (0,0).
Please download this behavior again, and try this test capx.
I had fixed this bug, please download rex_tagtext plugin again.
Here is source code of my all plugins/behaviors, feel free to dig them,
Fix bug of trimming space in lines.
yofabianuy
Update rex_tagtext plugin to solve the bug in rex_text_scrolling behavior.
I do not have plugin/behavior for these purposes with official textbox plugin.
I had made a text_resizing behavior before, it could be used to maintain a bubble of text.
Thanks for finding this bug, I will check it carefully.
You might try to update this scrolling behavior again. I had fixed this bug before.
If this bug still occurs, please provides a very simple test capx to me for debugging. Thanks.
jomo had made some tutorials -
Part1. Create tiles, and move a chess above them
Part2. 3-Match detection
Part3. chess removing, dropping down, and adding a row
Part4. Click remove, and FSM