rex0099's Forum Posts

  • So, this is how my game currently looks

    This is the default room that is there when you start the game, but is it possible to be able to add objects freely on a grid, expand walls, change floor and wall textures, etc?

  • Problem Description

    When you open the file it fails to load / unzip

    Attach a Capx

    http:// download945 . mediafire.com /ab3it1z5c2ng/ sof3j7b376d9x4o/ Store+Manager+Tycono.capx (remove spaces)

    Description of Capx

    It shows a error reading the following:

    "Unable to open [Capx location] for unzipping

    Steps to Reproduce Bug

    • Step 1 - open Capx
    • Step 2
    • Step 3

    Observed Result

    When opening the Capx in C2 it shows the error described above

    Expected Result

    Open up into CS2 as normal.

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    Windows 8.1

    Construct 2 Version ID

    R198

  • Just make a group and put the clicking events in it and do "When inverted visible (invisible) Set "Group" Deactivated"

    Thanks, didn't think of this

  • Ok, so i have a menu that when you click a button it pops up (it uses sprites). but on my event sheet i have it so instead of using buttons, i use sprites as buttons (probably bot unheard of). but my problem is that when they're set to invisible, they can still be clicked. do i have to destroy the object, because that's all i can think of

  • Sisyphus, it isn't for a mobile device

  • I know you can snapshot the screen and use the webcam, but is it possible to record the users screen and mic (in and out of program, or a targeting function). i wan't to do this for a in-game video capture and then maybe make a external version

  • Ok, i know you can snapshot the screen, and make use of webcam, but, is there a way to record what is on their screen and auido, i wan't to make a in-game video recorder, and then maybe make a external version

  • This maybe a little, inaccurate, but you could have it so you chop the health bar into sections and then set them to invisible to visible, not sure how you would do that, but it's all I could think of

  • ryanhagz yea, i got it. for somehow i was doing it wrong

  • currently, i have a money system, but it is very simple and not impressive. i want to make it so that if the variable is equal to or less than -1500, it seems i have set it up right but the message i have pop up doesn't show on screen

    the project file is bigger than 2mb, so i have to upload it somewhere

    https:// copy. com/ug1FaHg14uCZ (remove spaces)

  • LittleStain thank you. i only just realised there was a tutorial on save games.

  • i have made a global variable and i would like to known how i display in text and how i would save it if changes where made to it using webstorage

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  • Sisyphus i got all of it, but how do i do this

    black is visible, add +1 to it's opacity till it reaches 100(this will make fade effect),

  • is there a way to make like a powerpoint like animation. so when it switchs to the other layout, it makes a black screen quickly show up, fade-in and fade-out.

  • how do i remove the black bars or remove the empty space at the sides of my game, they are really annoying