Remus B's Forum Posts

  • "Hoppu" runs smooth and looks very nice, I guess I will try exporting with crosswalk again also after I lower the image sizes and clean all the events. Thx!

  • Pc gaming is just not as convenient as the other 2, you can't compare sitting on a chair with sitting on a cozy couch and you can't compare walking around with your laptop with having a smartphone/tablet. It's true that pc has the most posibilities but people that are active (go to work, like to relax for real on a couch after a day's work) are much more likely to pay for games rather than a lot of pc users that prefer downloading pirated games or play free one's since there's so many.

  • Buying this software is like getting it for free considering what you get for what you pay, it's one of my best investments ever, if you can even call it that considering the cost. It's like paying for a Volkswagen and getting an Lambo.

  • Your art is very nice but I guess ppl are more interested in forming teams since most of c2 users are indie and paying for sprites can be very expensive. I was planning on buying sprites myself when I started my first project but after hearing the costs I eventually got lucky enough to team-up with a great artist.

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  • This game is awesome, rated it 5 stars!

  • I will try it, thank you for the answer!

  • I'm currently using intel xdk to export with crosswalk for android but my game get's a little laggy and I don't know a reliable ad inserting option yet for this.

  • I know there's a lot of posts about google play publishing but maybe it's a good idea to have everything in 1 post with recent opinions. Please post your favorite export option, also maybe with some pro's/con's and maybe also considering the option of implememting ad's and in game purchases like ad removal button, shops etc. Thank you very much for your time!

  • I found someone for now, but feel free to contact me and I will let you know if I need your help in the future.

  • Hello !

    My name is Remus Brahasteanu and I work on my first game.

    I need 3 backgrounds, 3 groundlike objects, a simple ninja character with 7 animations, a raven with 2 animations and a bat with 2 animations.

    Contact me:

  • I will look again, thx.

  • I basicly want my player to stick to walls and ceilings when jumping on them and also be able to walk and jump away from them.

    I tried doing this changing the gravity witch didn't go too well.

    I made some progress by changing the gravity angle when i touch walls and changing back when jumping off but it moves strangely when i jump off the walls.

    For the ceiling i didn't make any progress yet.