Reflextions's Forum Posts

  • I'm talking about keeping something in the middle of the screen at the top or bottom or keeping things in the corner to resize with the view size. For some reason scale inner is throwing everything way off, and I've tried viewport, window, scrollx, but I just can't keep an object in the center on the UI at different sizes. Any ideas? Thanks.

  • Looks like you have a capx built with all the animations in use. Would be possible to include that in the bundle?

  • Tom Thanks for the reply, I've noticed the browser open new tab event doesn't seem to be working on the arcade, but I links from iframes are working. Is that specifically blocked? It's the best way to link back to my site.

  • Tom Are we allowed to have embedded ads within your games that are uploaded to the Scirra arcade?

  • Bump

  • I'm currently using the IAP object, and I've verified the SKU lines up with what I have entered on amazon, I have created the object but I know I am missing a step, and the amazon testing service tells me it failed on this regard. I have on start of layout, add the product ID and then request store listing. To purchase I have on touch an object purchase product.

    Some more resources to look at are https://developer.amazon.com/public/apis/earn/in-app-purchasing and the SDK, but I haven't figured out how to implement those in construct 2 or whether I need to.

    Looking to draw upon the experience of the C2 community, has anyone been able to figure this out? Thanks!

  • Use browser > close

    It worked, thanks!

  • I don't see an event in node webkit to close the game (exit window). This has to be somewhere right....

  • Awesome thanks.

    I use pe explorer.

    The free version?

  • Through node webkit. Is their a way to customize the .exe icon, other than manually, a way so that all users have that?

  • > Could you eleborate?

    >

    > what does mouse sensitivity mean?

    >

    I think he meant how fast or slow the mouse moves and affects things.

    Like, with the keyboard controls. If you press a key to left, how far left does an object/sprite move or reacts, etc.

    With the mouse would be... the cursor? Or a sprite/object following the direction of the mouse? Like, if you move the mouse up and down how fast the sprite/object would of react to it following the action.

    I think that's what he meant though.

    Yeah, the cursor.

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  • I checked the manual and all, but I can't seem to find an option!

  • Thanks guys, I think I can decipher a form of tempo by determining the average distance in peakLevel every second or something, I'm not sure if I should use rms level instead or something though. Then have a major change on major drops or something. Not sure if there will be a noticeable difference though in game-play in somewhat similar songs, I'll have to test stuff out.

  • So this is quite a complex feature that I'm not sure is possible, so I need to ask. Is it possible to create music based gameplay within construct 2? With the relatively new audio object update I was wondering if it might be. The best way I can imagine is to take an audio visualizer and then use the different bars as variables. To detect if audio levels cross a certain threshold, be it volume or pitch, and to determine tempo or bpm would allow for audio surf like possibilities.

  • As long as you manage the number of simulations it shouldn't be an issue, correct me if i'm wrong but I thought cs2 only rendered what was in the viewport.

    I'm not sure, I thought it rendered the room. Does anyone have official word?