Hi guys, this is Whiteman, powered by Cocoon IO Google Playe: https://play.google.com/store/apps/details?id=com.ludeku.whiteman
Hi guys, this is Whiteman, powered by Cocoon IO
Google Playe:
https://play.google.com/store/apps/details?id=com.ludeku.whiteman
Looks great !! Will definitely download and play this
Hi Arshh,
Hope this CAPX helps:
http://frostytornado.com/support/%23178167/Project%20-%20%23178167.capx
Good day fathijack1999
I am unable to see your image, but you should look at the gravity property to apply gravity to the bullet,
Please see the attached screenshot:
Hope this helps
I hope this helps,
I made a new layout [Layout 2] in you project with a new event sheet [Event sheet 2],
You can download the CAPX here:
http://frostytornado.com/support/%23177140/Project%20-%20%23177140.capx
Here is a screenshot of the event sheet,
I think the "Set the Y. Axis every Tick?" method would most efficient for this app,
But I would recommend using the dt system expression when setting the objects Y value every tick,
eg.
Coin.Y = (Coin.Y - (COIN_SPEED * dt))
Good morning fellow devs,
I am a indie game developer and finished my latest game on android. I can really use your help in making this a success by spreading the news. Any feedback, good or bad, will be appreciated,
As always downloads and ratings are welcome,
Here is the link:
https://play.google.com/store/apps/details?id=com.frostytornado.monstermemorymadness
And some screenshots:
Desert Runner
Run across the desert, clear the columns and see how far you can go. Challenge your friends and share your score. Choose to play with one of the two skilled desert runners.
Google Play Store
https://play.google.com/store/apps/details?id=com.frostytornado.desertrunner
HTML5
http://frostytornado.com/apps/desertrunner/
We have been 110% supported, thanks to all that helped us reach this goal,
If you haven't yet check this out, please do so
We need all the support we can get...
Good day all,
I am busy working on a small endless running game called Desert Runner - http://frostytornado.com/2015/04/08/desert-runner/
The launch date for the Android version is 30th April 2015,
Playable Html5 version - http://frostytornado.com/apps/desertrunner/
Google play store- https://play.google.com/store/apps/details?id=com.frostytornado.desertrunner
Can I ask for some feedback and if you like the game that you would support our Epocu campaign - http://epocu.com/campaigns/desert-runner/
https://www.scirra.com/construct2/releases/r184
[quote:1yx3kp97]CocoonJS support is hidden by default
Please note that as of r179, CocoonJS support is deprecated. It has not been removed, it simply means it is hidden by default. We recommend exporting via PhoneGap for iOS or Crosswalk for Android for better feature support and compatibility. However if you still want to keep using CocoonJS, simply right-click and select 'Show deprecated exporters' in the Export Project dialog (and right-click and select 'Show deprecated objects' in the Insert Object dialog to access the CocoonJS plugin).
Hi peepz,
Just like to share this link to some free 2d game art with ya,
http://www.gameart2d.com/freebies.html
Develop games in your browser. Powerful, performant & highly capable.
Hi cliipso,
Please see attachment
Did you have something like this in mind?
I think you need to change your scrolling background a bit (add some ground) otherwise it will definitely look ~strange~ :p