This really isn't going anywhere is it?
So far just about everything has been about how to take things away rather than how to keep things working, and make a profit.
What if you could keep everything necessary, open sourced, and free for use, while still supporting indie game devs, something that has become synonymous with the names Scirra, and Construct?
All while making a profit?
The answer is literally staring you in the face right now.
Rather than selling a program outright, which is bound to go into saturation at some point.
Why not offer a service to the developers?
As it stands its relatively easy for someone to upload their game and disseminate it for free.
But when it comes to actually selling that game the options dwindle.
My thought is, why don't you just make a site that will handle the selling of those games for a profit?
Sure there are sites that do that now, but most of them are terrible to the dev.
They will take a huge percent of what is sold, and some even force you to hand over your rights.
Sure you wouldn't make as much as those sites do, but as people find out about the no bs policy they will come here.
You could even offer other services, such as selling plugs, resources, etc.
Think it over, its already happening with other venues, and there's no limit to its potential.
Couldn't agree more with this.
Though harder to realize for the devs i think it's best for most of people. Not selling Construct as a product directly but selling services. I don't know if it could work well it Construct , but something like what the Stencyl guys are doing would be great. Well the domain is similar Stencyl is Flash and iOS games , Construct is Html5 for now... And having used both Construct and Stencyl i still prefer Construct , even if Stencyl has some great features. Anyway i hope we'll find the best strategy in the end.