Rankith's Forum Posts

  • 4 posts
  • So I used C2 for a while about a year ago. However, I found it a bit limiting compared to just programming (duh). But it sure was faster.

    I'm just looking to see if some of that has been cleared up or made easier. Are their proper loops now for example?

    Also, while trying to implement some more complex things my code blocks quickly got huuuuge and a bit out of hand to easily change things or find my way around. Is there a way to prevent that?

    To recap:

    Are their loops yet? Can someone who has made a complete game comment on how the "code" ends up by the time you have lots of logic going on? I ran into some things that I had to do quite "janky" work arounds for, is there any way to edit the "raw" code or something if needed?

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  • Yar it was just convenient to use both haha. Originally was just gonna use for site but had that addon right there :P.

  • Bug:

    Using your example, if I scroll the layout at all based on the player position it completely screws up the pathfinding.

  • So I just found C2 and have played around with it quite a bit. I'm a programmer by trade and <3 code, but this is certainly faster lol.

    Anyway, Im just wondering if anyone can provide me with a jump start on grid based movement (IE, push left arrow you move left one grid space) and random level generation (IE, a random grid for player to move around in with walls (that make sense) and openings etc to form room).

    I rather expected at least some form of easy grid movement but its not there that I can see.

    For the level generation I'm just looking for advice from someone thats done it, how did you generate it in C2? Random numbers for each spot on grid and spawn sprites based on that etc?

    Did a brief forum search, but didn't find anything directly useful.

  • 4 posts