Ragevortex's Forum Posts

  • C2 has some demos that come with it among them theres ragdoll create a new document and type ragdoll in the search youll find the Example physics ragdoll

  • Nice mon keep 'em comming... im using your tabletop one here... awesome help(once I figured out how to use it correctly )

  • Splat!! yeah I'm not too good at this ..lol the game is quite challenging especially when they deicde to jump one after the other... preety good man!

  • Here's a little update on y progress.

    I'm working on a card based attack system. This will eventually affect not only which animation is played but how much damage is done or which effect it will have.

    Normal Attack

    Hard Attack

    I hope you all like it so far I'm going slow with this one tho.

  • Problem Description

    I'm experiencing C2 crashes on my projects (all of them) the problem manifests itself when attempting to clone an object. (in my case text objects/ text fields) As soon as I try to clone said object the game just crashes.

    lets say I have 4 text fields on a layout and decided i want the second pair to be a different text object. I delete them and try to clone the actual object in the list (which in turn selects the two objects in the layout) then the game crashes.

    Attach a Capx

    Here's a capx

    Description of Capx

    This capx has a default setting and has several text objects instances of "Text" and one "Text2" with the description of what to do.

    Steps to Reproduce Bug

    • Step 1 Click Text on object pannel
    • Step 2 Right click and select clone
    • Step 3 etc. Behold the fireworks of explosive crashy message.

    Observed Result

    I noticed if I'm on another layout without that object or in an event sheet when trying to clone the object it does not crash the program. It may have something to do with the selection.(i don't know why but this has been consistent so far)

    I have also pinpointed that the bug/error/issue is happening more often from the objects panel than from the project panel.

    Expected Result

    C2 should just clone the object and not be crashy.

    Affected Browsers

    • C2 main editor interface.

    Operating System and Service Pack

    AMD A10-4600M APU with Radeon(tm) HD Graphics 2.30ghz

    8gb Ram

    Windows 8 64bit

    Construct 2 Version ID

    Version 205 this one

  • Nice mon... to keep it under 100 events preety cool for a training project as well.

  • Cool man I just found out about the podcast... hope it all goes well keep up the good work mon.

  • Gahh man I missed the whole thing!!! I hope you guys had a blast hopefully I'll be able to make something other than for work and share it with you guys. Happy Gaming!

  • Hi there. I'm working on a project the player login before playing so we can keep a record of their high-score and use it for contests and such. Everything works fine on normal publishing however when we load the page on mobile and try to type in the username/pw the window opens the keyboard(as it should) and zooms in to type (for some reason) however when we send the login command and switch layouts the layout stays zoomed in instead of returning to full screen. (this I find to be really odd)

  • C2 its a very versatile platform.

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  • I've made something similar for the tv station I work on ... I made a (local)Christmas greeting card program. My version lets you take a picture of yourself , select a tv program (from our roster) and it will load the respective look/layout and cast of musicians and dancers along with the user's picture into one of the avatars. I even made a tutorial. I'm certain you'd like it seeing as yours has such nice design and graphics to it.

    here's the tutorial

    Here's my avatar as he would appear. (can't show the actual product tho) The good thing is that it worked and did what I needed.

  • Marc456

    Ok so in that case you do not actually need to duplicate it you just need to set the layer(best to have a separate layer for your ui) paralax property to 0,0 that way you just need one field and it will keep the information(since its the same field) and follow the player around.

  • If you are switching from one layout to another instead of "side scrolling"on the same layout and you want to have the text box appear in the same spot you can place the UI (text box layer hp all the stuff you normally want to keep) on a separate layer and make it global and just in case paralax 0,0 (in the layer settings).

    Also if you have some other kind of setup you may need to just set that text box to "global" on its properties.

    I find it better just to make the layer which I'll use as a UI a global to keep it tidy but to each their own. I made a very simple example of the text passing from one layout to the other. (no paralax just the text) Here it is. Just click anywhere it will switch layout and update the text. I hope it helps.

  • Tom hi there i just went and re-rechecked everything and I've not received anything that I can see so far... I only submitted one game which was approved and all.

  • Hey Tom how can I check the list of the people who won?