My enemies have the pathfinder behavior. It's working now, but they are passing over each other. So I set the obstacles as custom and then added them as obstacles on start of layout. However, it's not working and It keeps avoiding walls (solids) but not themselves.
Would love some help here =/
Thanks.
edit: I know that I need to use regenerate obstacles action to update themselves as obstacles since they are moving, but then it starts to get really slow because its cpu intensive. How should I do? There are another way to make enemy's AI without pathfinder behavior?