rafachan's Forum Posts

  • 13 posts
  • Same problem here. I can´t update my game, thank for any help.

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  • WOW amazing battlecry! Congratulations Im working of this remake but my art style is from a 4 years kid XD ENJOY!

  • Really nice graphics and interesting! I want to publish on greenlight too but i don?t know if construct 2 games work for steam...

  • TRY IT!

    W,S,A,D FOR MOVE

    ATACK WITH: J, K

    DEFEND WITH: L

    YOU NEED 1300 X 720 MONITOR

    rapidshare.com/files/1298655751/fistcinturon.rar

    VIDEO ALPHA VERSION:

    youtube.com/watch

  • Yes you "draw" every sprite you're gonna use in a specific layout, this is by design.

    In my opinion this is a design flaw, if the object is in your project you should be able to create it whether or not one already exists. But since I don't know the inner workings of C2 I have no idea of how feasible it is, and I trust Ashley.

    Best thing you can do is either create a layer or a family with all the object you had to create, and then use on start of layout -> destroy for every object in the family or layer.

    Ninjaed by Kyatric, you sneaky devil

    Thank you for the info bro! I?ll try to destroy sprites for save memory ram, but i think best way is a small update in the engine. :)

  • Ok thank you very much Kyatric!

  • > No default instance when creating object. You must have at least one instance of every object type in at least one layout.

    The error message says it all.

    You must create at least one instance (during edittime) for all your object types in one of the layout of your project.

    Even if you place the instance outside of the layout and/or destroy it on start of the layout.

    Thank you so much for reply, but yet i don?t understand. create a instance is take the mouse and draw a sprite into a layout? In that case i have a problem, becouse i have heavy sprites (are character for fighting game) in diferents colours. I must draw everything in a layout? thank you <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Assertion failure: No default instance when creating object. You must have at least one instance of every object type in at least one layout. This will be fixed in a future build...

    Stack trace:

    assert2@http://localhost:50000/preview_prelude.js:12

    ://localhost:50000/preview.js:1457

    ://localhost:50000/preview.js:1448

    ://localhost:50000/preview.js:1445

    ://localhost:50000/system.js:552

    ://localhost:50000/eveng.js:996

    ://localhost:50000/eveng.js:502

    ://localhost:50000/eveng.js:477

    ://localhost:50000/eveng.js:1971

    ://localhost:50000/eveng.js:1858

    ://localhost:50000/eveng.js:1827

    ://localhost:50000/preview.js:999

    ://localhost:50000/preview.js:892

    ://localhost:50000/preview.js:949

    Thanks!

  • Hello! I need help!<img src="smileys/smiley19.gif" border="0" align="middle" />

    Please some brother can helpme?

    Im trying to create a objet into a empy layer by code

    On star layout > system create object (select objet, layer and x & y)

    But give me a error

    I have 8 sprites and i want to create one without draw onto layer by mouse.

    Thank you

  • Really good job! Congratulations!

  • Thank you very much for the info Jayjay. I don?t knew it. Anyway, ill try to talk with TWOEF staff to caught the original name, becouse im really fan of that game. Thank you again <img src="smileys/smiley1.gif" border="0" align="middle" />

  • This is my 1? game! Enjoy the video!

    Thank you to all community and construct staff. My dream is coming true. Thank you!

  • Same problem here... We will wait r100 ;)

  • 13 posts