Hi and thanks a lot for the replies!
aquinn
When I launch the game, I receive a notification :
"Welcome Back, (username)
***SANDBOX***"
So I suppose the sandbox is correctly configured. Or could it tell me this message even when there is a problem with the sandbox account?
I already made at least 3 production profiles, and followed each time the step by step instruction from Intel XDK "build" tab. I'm probably missing something there, so I guess I'll delete all the profiles I created and make a new one.
But I also understand that the wrong provisionning file is not the cause of the problem, as you both pointed out it should work in sandbox environment...
I also have no dashes in my app ID, but thank for the side note, it's good to know!
volkiller730
Oh no, I hope this is not a bug, and that I will be able to get the store listing succeed.
Can anyone confirm he has a game published with this feature working on iOS?
In case it really can't work, is there a workaround?
I had multiples cases of people paying for an IAP and not getting the stuff they paid for (!!!) when I was not using this action on Android. Now I launch the shop only when the store listing is successful and it's all good. But I really would like to avoid such problems on iOS.
Maybe using C2 IAP plugin rather than phonegapIAP may help?
StormHo
Sure, I have business licence