AnD4D
To fix the color make the "color" paster invisible and the "mix" paster visible. The RES stuff is working fine for me... try setting the resolution to something low like 100x100 to see the effect more readily? With linear sampling it can be very subtle at times.
As for speed the new method is certainly faster with webgl on. With webgl off it's slower but that's only because it uses 4 canvases instead of 2.
xDGameStudios
That method of shadows is basically what my latest examples do. The paster and canvas plugins support pasting objects with "destination out". The paster object also already allows you draw a quad with your blend of choice.