I don't know how you will make exporters Ashley. But i think it is a wrong way : many exporter with little team = lack of time to make debug, add-ons ... It would be more interestant to have just one run time that could be run of many different system ? no ? Like Shiva ?
MMF make that and what appens ? 3 ou 4 guys work and work (very well) but it is very hard and there are late, very late. and there are all senior programmer will a very high skill.
I completely agree with you.
The core of Construct 2 development is based in Html5, something that is not that advanced and and established at the moment, It's a Blind step in my opinion.
People say there will be an EXE exporter, but because Construct 2 is limiting itself to html5 features, you will have exe's with html5 compatible features only, which is bad.
Scirra is trying to grow in the wrong direction in my opinion. You would become the market leader if you aim at something like TGB or Shiva: Powerful engine with multiplatform support, with the advantage of everything that makes construct good. In the current direction, it will just turn into some kind of "Stencil", like I already said.
Let me put things this way:
My game Yokai, for example, it's impossible to run on Html5. No Html5, no Construct2, will have to stick with Cx, or move to another engine because I really want to release it on other platforms.