Hi, i have a problem. Construct crash at the moment I select a Family in the proyect bar.
Error text:
Error report information
Type: unhandled exception
File: editor.construct.net/r331/components/bars/propertiesBar/propertiesBar.js, line 33, col 146
Message: Uncaught TypeError: Cannot read properties of undefined (reading 'ta')
Stack: TypeError: Cannot read properties of undefined (reading 'ta') at Gfb (https://editor.construct.net/r331/components/bars/propertiesBar/propertiesBar.js:33:146) at CCG.aa.eT (https://editor.construct.net/r331/components/bars/propertiesBar/propertiesBar.js:145:167) at Adb (https://editor.construct.net/r331/components/bars/projectBar/projectBar.js:2:130) at window.NS.dLa (https://editor.construct.net/r331/components/bars/projectBar/projectBar.js:95:129) at Array. (https://editor.construct.net/r331/components/bars/projectBar/projectBar.js:91:97) at CCG.lh.g.K.HJa.dispatchEvent (https://editor.construct.net/r331/main.js:1235:399) at CCG.lh.g.K.HJa.PM (https://editor.construct.net/r331/main.js:1604:317) at CCG.lh.g.K.HJa.YF (https://editor.construct.net/r331/main.js:1599:24) at d.tk (https://editor.construct.net/r331/main.js:1627:321) at d.Ed (https://editor.construct.net/r331/main.js:1620:317)
Construct version: r331
URL: editor.construct.net/r331
Date: Sun Feb 26 2023 15:17:37 GMT-0300 (hora estándar de Argentina)
Uptime: 9.4 s
Platform information
Product: Construct 3 r331 (beta)
Browser: Chrome 110.0.5481.105
Browser engine: Chromium
Context: browser
Operating system: Windows 10
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 4
Approx. device memory: 8 GB
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/110.0.0.0 Safari/537.36
Language setting: en-US
WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Supports GPU profiling: yes
Supports highp precision: yes
Vendor: Google Inc. (Intel)
Renderer: ANGLE (Intel, Intel(R) HD Graphics 4400 Direct3D11 vs_5_0 ps_5_0, D3D11)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw