Thanks facecrime, and ShinobiSlash
It probably will be a while until I have a playable demo.
I've been working on the design of the protagonist. I think I have it sorted, but I did a bunch in the process..
I'll probably stick to this one, or something similar:
I wanted to keep the color count low. In this case, it has 6 colors if you include transparency. This will make animating quicker- I can focus primarily on the lines rather than shading. I intend to keep enemies and other characters with similar low color count to maintain style.
I might adjust the colors as I figure out how it meshes with background tiles, etc.