Ok I think this is about enough here guys. Construct3 is under development and when the developers have something concrete they can share, they will share it. Honestly I don't know how many times they have to say it before you guys and gals understand that.
That said I am actually pretty happy with Construct2 and most of the limitations are ok and you can work around them. The only problem I have with Construct2 is AD networks , we need plugins for different AD networks . As far as native exporter I'am pretty sure they are working on it but can't give you a timeline.
Also I have used other tools before and it grates my nerves when other people keep talking about oh this tool does this or that. Listen each tool has strengths and weakness but its up to you to learn the in's and outs. There have be several games this year made with Construct2 that have been successful here
Ignatius for android almost half million downloads ignatius-atmospheric-puzzle-platformer_t169161
------ Rescuers featured in fron page of Apple store rescuers-featured-in-best-new-games-on-app-store-games_t171553
-----Beast Attack 200,000 in a week beast-attack-googleplay-200-000-downloads_t148655
------- The Next Penelope sold 4,500 units on steam alone at $12.99 a pop. You do the math on that!! Its comming to Wii U eshop this summer go look on Nintendo's website http://www.nintendo.com/games/detail/Qk ... me-details
There is more but I am tired right now. Construct2 is a pro tool if you take time to learn it.