Donkey Kong Android Capx. file perfect Hi-Score save

0 favourites
  • 6 posts
From the Asset Store
Source File, music and art pack for Android Negotiator
  • Ok I realize a lot of new members don't know how to implement a hi-score save and most tutorials don't work. So Iam posting the full version of my DK lost levels game that I made for Android here is the Capx. file. I separated the event sheets so my events should be super clear to understand. Any questions just ask but try first before asking.

    Also if anyone has problems with Hi-Score save, just link them to this thread.

    Includes

    1) Hi-Score the easiest method

    2)Enemy making random barrels

    3)Barrels movement patterns how to

    4) Mobile Optimized so you can just export and run on any device smoothly

    5) How to score jumping over something without touching it

    https://static3.scirra.net/uploads/arti ... rKong.capx

    P.S. I will be only answering questions on this so we stay on topic.

  • thanks dude I well check it

  • THX

    gave me some good old memories back - now I will search for the original version and play it

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Good Iam glad you can play with it and learn from it at the same time.

  • Thanks for sharing this, I just downloaded and it has a lot of things I have been unsure on before so I'm looking forward to working with it and see what mysteries unfold.

    Ok I realize a lot of new members don't know how to implement a hi-score save and most tutorials don't work. So Iam posting the full version of my DK lost levels game that I made for Android here is the Capx. file. I separated the event sheets so my events should be super clear to understand. Any questions just ask but try first before asking.

    Also if anyone has problems with Hi-Score save, just link them to this thread.

    Includes

    1) Hi-Score the easiest method

    2)Enemy making random barrels

    3)Barrels movement patterns how to

    4) Mobile Optimized so you can just export and run on any device smoothly

    5) How to score jumping over something without touching it

    https://static3.scirra.net/uploads/arti ... rKong.capx

    P.S. I will be only answering questions on this so we stay on topic.

  • Thanks for sharing this, I just downloaded and it has a lot of things I have been unsure on before so I'm looking forward to working with it and see what mysteries unfold.

    > Ok I realize a lot of new members don't know how to implement a hi-score save and most tutorials don't work. So Iam posting the full version of my DK lost levels game that I made for Android here is the Capx. file. I separated the event sheets so my events should be super clear to understand. Any questions just ask but try first before asking.

    > Also if anyone has problems with Hi-Score save, just link them to this thread.

    > Includes

    > 1) Hi-Score the easiest method

    > 2)Enemy making random barrels

    > 3)Barrels movement patterns how to

    > 4) Mobile Optimized so you can just export and run on any device smoothly

    > 5) How to score jumping over something without touching it

    >

    > https://static3.scirra.net/uploads/arti ... rKong.capx

    >

    > P.S. I will be only answering questions on this so we stay on topic.

    >

    Great I can't wait to see what you make!!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)