pillaystation's Forum Posts

  • I saw someone answer this and said something about audio tags. I don't know what that is though...I want the music to continue between 4 layouts( and loop)...are you supposed to use global variables or something? I am a noob with no programming experience so you'll have to go REALLY slowly...

  • it said" unreferenced texture please report this bug" ... I can't remember the rest...sorry.... now I have problems because my main character doesn't show up when I start the game...my main character is not invisible and it is at the front.

  • i can't seem to find vram

    it says

    total available graphics memory 4095 mb

    dedicated video memory 1792 mb

    system video memory 0mb

    share system memory 2303 mb

  • all previews are closed and I only have 4 open layouts... What does textures mean? I'm new to this....How do I make them smaller?

    also when I restart construct classic it seems to work fine but eventually the error pops up again...Does this still have to do with vram?

  • its construct classic

  • the warning box says "Out of Memory" Does that mean I can't expand my game and I have to delete some stuff? The game isn't even half done! I"m so scared!!!

  • could you give a useful example how to use steps? I can't understand some of the tutorials

  • all the tutorials seem to be deleted can you upload a new one?

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  • i'm new to c++ can you tell me which to file to download?http://sourceforge.net/p/construct/code/HEAD/tree/ in here?

  • how would I do rope physics like swinging from a rope back and forth?

  • nothing happened... even if I put "for each family" before all the conditions

  • I heard construct classic was integrated with c++ programming? how does that work? IF I put some C++ programming code in the python scripter will it work?

  • I HAVE to put in the behaviours before adding the family. it's impossible to add the family before adding the behaviour because the behaviour is custom movement. The objects need custom movement behaviour so the Family can adjust custom movement behaviour (speed, accelerate)

  • Attributes are literally exactly the same

  • I put custom movement but it doesn't work for any of the objects in the family. It only works if I do it one object at a time

    here is example:

    [ Key left arrow is down ] Friendly:Accelerate speed :200 towards left

    Friendly:speed: 2 towards left

    it doesn't do the movement...seems weird but it works if I do

    [ Key left arrow is down ] TheWaterHero:Accelerate speed :200 towards left

    TheWaterHero:speed: 2 towards left

    (TheWaterHero is the object and Friendly is the family) (TheWaterHero is IN the family Friendly)