Phoenixbowman's Forum Posts

  • I am the only programmer there are four of us who made the game including myself, I did all of the coding with Construct 2 myself . One Concept person, one artist, one sound person, and me the programmer.

  • Had it not been for Construct 2 this game would not have come to light <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    * Ghoul b' Gone now on the Google Play Store *

    Can you get the High Score? See what kind of score you can and try to get a better one! Compete with other people and see who can make it to the of the Leaderboard!

    Fend off a horde of monsters: Jack-o-lanterns, Scarecrows, Ghosts, Chupacabras, and Ghouls. Tap the monsters, avoid the civilians, and race against time in Ghoul be Gone!

    https://play.google.com/store/apps/deta ... oul.b.gone

  • The Cordova plug-in works perfectly. Until the player logs out via the Leaderboard Log out then the Cordova log in does't work again? the person has to close the game, re-open it, and then it will work again.

    The code is still there, but it doesn't work a second time. Works once, signs you in. But if you log out, then the Cordova code to sign you in no longer works, until you close the game and re-open it.

  • you dont have to use the cordove export on c2

    you con use to HTML web export

    after exporting go to the export folder and create a new folder named :

    www

    paste all file to this folder

    in intel XDK open a new HTML code base porject and upload the exported folder

    it work perfect

    That actually didn't work for me, kept breaking. For me New Intel XDX in Construct 2 does it, and it's worked, but sometimes it breaks.

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  • Intel XDX is broken, it's October and I still get different errors even when following the same exact steps every single time. Like I do the exact thing, I get can't upload error, unexpected length error, unexpected token error. I've done this before and it's worked. But sometimes it simply doesn't work.

    Intel XDX needs to fix their s**t.

  • I did exactly that, import using new format, still nothing. still doesn't work.

  • Intel XDX needs to get their s**t together. This is nothing against Scirra! Intel needs to stop d***ing things up. It was fine before and they frak everything up.

  • Intel XDX needs to get their s**t together. This is nothing against Scirra! Intel needs to stop d***ing things up. It was fine before and they frak everything up.

  • No one knows? : (

  • Says to remove this code, but this code is missing:

    "Now you actually want to remove the code that activates the plugin from Construct 2. You do this by clicking the DEVELOP tab and opening the intelxdk.config.additions.xml file. Find this code:

    1

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-game --variable APP_ID='YOUR_GOOGLE_PLAY_GAME_APP_ID'" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-game --variable APP_ID='YOUR_GOOGLE_PLAY_GAME_APP_ID'" />

    and remove it ALL!

    Hit CTRL + S and move to the Build tab, build for android and you're done!

    REMINDER: You will need to remove the code every time you export it from Construct 2, since the file gets replaced with each exportation.

    If you like this tutorial, please favorite it! If you have any questions or think that I'm not clear enough with a part, please tell me in the comments and I will reply and/or update the tutorial. Thank you and hope this helps! "

  • Please help, trying to publish this by Halloween. I followed the tutorial exactly on how to add a third party plug-in to Intel XDX but still shows build error. Do I have to put the actual plugin into the plug-in folder itself? If so the tutorial doesn't mention that.

  • It's a Catch-22, I need to build my game to get an app ID, but can't build my game without an app ID. I did create a Leaderboard in the developer console and I am using that app ID. is it the correct one or do I need another app ID?

    Do I use the Google play App ID, which i need to upload the game in order to get? or do I use the app ID in Construct 2? I did create one in Google play anyways, and I did copy and paste the Google Play App ID into the the Intel XDX prompt for the Cordova Game plugin, but it still says error?

  • Error: Could not retrieve plugin "https://github.com/cranberrygame/cordova-plugin-game --variable APP_ID='YOUR_GOOGLE_PLAY_GAME_APP_ID'".

    Error: Could not fetch plugin "https://github.com/cranberrygame/cordova-plugin-game --variable APP_ID='YOUR_GOOGLE_PLAY_GAME_APP_ID'".

    I put in the correct name according to this tutorial and the app ID but to no avail.

    https://www.scirra.com/tutorials/4864/h ... lugin#h2a1

    I got my google play services ID but i still get that error message.