Padraik's Forum Posts

  • Hi everyone -

    New to Scirra, but it looks like I'm going to be spending all my free time here until I've got no creative juices left =)

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  • Thanks, AnD4D

    I thought about that, but I didn't and don't know how I'm supposed to go about making the animation time match the cast time. One spell make take 1 second, another may take 2.3 seconds.

    It's a fun challenge thus far, but I'm stumped =)

  • Thanks!

  • Nice!

  • Hello all!

    I just started messing with Construct 2 this week because I've got a project I can't stop thinking about.

    Things have been going well, but I've hit my first real snag and I'm hoping it's something easy to do.

    In my game, the player can click to cast a spell, when he does, I need to make a cast-time progress bar appear, and animate it to be timed with how long it takes the player to cast his spell.

    If you've ever played a game like world of warcraft, you know exactly what I'm talking about.

    I'm afraid I'm woefully ignorant when it comes to animation, so any help that you can offer would be greatly appreciated.