PabloDev's Forum Posts

  • Nobody knows anything about this?

    Currently the last configuration applied is the one that will be kept on all the computers where the capx opens, I want to avoid that, I want to keep a different configuration for each computer (desktop and laptop).

    Ashley

    Please, could you not help me with this?

  • Hello, I take my capx file from the desktop to the laptop and work on both computers. This creates a problem, the laptop has a different resolution and the spaces configured for the desktop in the eventsheets are not good for the laptop.

    This makes you have to reconfigure all spaces each time. This configuration is contained in the capx file, it is not independent of it.

    Can this be solved in any way?

    I mean that the spacing settings of the eventsheets are always maintained.

    And even if you change your computer, the configuration of spaces is maintained on each computer.

    This means that you will never have to reconfigure the spaces.

  • Well, it seems solved although before I had the problems again and that's why I warned him.

    I will let you know if I experience these problems again and provide the information you request.

  • It's true ... it didn't occur to me to press F11 while recording.

  • Subscribe to Construct videos now

    How I say in the video description:

    A job in a state of suspension.

    This game is the second spiritual part of my first video game called Non Stop Robot for Android.

    play.google.com/store/apps/details

  • With the subscription, Construct has lost many users (I use C2 and Godot), a shame because, in my opinion, it is a great game engine.

    Godot is moving strong and also free, he has everything to his advantage.

    I think the required connection is to completely eliminate piracy.

  • ThePhotons

    Hi, the error is happening again!

  • I also have some out there, why don't you edit the thread so we can all put our demos and forgotten ideas?

    I mean change the title and encourage the public to put their projects or ideas parked.

    If it seems good to you, of course.

  • the Mnk

    We had issues with websocket connection on server side. Now all should work.

    Yes, it seems that it has been fixed!.

  • ThePhotons

    Hi, for a while now I am having trouble entering a room.

    The code has always been the same, but for some time I have not been able to enter any room and I only remain in the lobby. Sometimes it happens without problems and the connection to the room is successful, at other times it just doesn't happen and I have to restart the game to try again.

    The text "Connected to the lobby" is printed but nothing else, I can not connect to any room and the connection does not advance.

    The text "Connected to the room" is never printed.

    The error in the photon registry:

    In the official example of fish also happens occasionally.

    This error greatly slows down the development since 10 times you try the connection, only 2 succeeds.

    Any ideas?.

  • lol any admin, mod, dev or something to help us? 25 days OMFG. I was without PC but now I got a new one. In 25 days I would change engine and do my game again!

    Edit the first message and provide the information requested here:

    construct.net/en/forum/construct-2/bugs-21/must-read-first-bug-report-39300

    Otherwise they won't help you when they review the message, sometimes they don't help even if you provide the information.

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  • I haven't checked, but I'm guessing one is based on 0 to 100, and the other 0 to 255.

    Ok, that's right, the "SetColor" effect supports values from 0 to 100.

    Thanks.

    How is an RGB value supposed to be converted to this "SetColor" format?

  • Hi, why is this happening?

    In this graphic, the graphic editor indicates that this green is the RGB value 0, 85, 0

    If I put that value in the graphic effect "SetColor" I get a different green, in this image you can see.

    Not completely. But it seems to be better now.

    I tested with the crashes.capx on my very low-end laptop, to see what is the difference between r276 and r265.

    With r276, i had about 500 large sprites on layout,then opened editor and duplicated few frames, then deleted them, then exited the editor and saved,and while it was saving, i moved around with ctrl+mouse wheel, it crashed every time.

    With r265, C2 was unresponding for a moment, but always recovers and never crashes.

    With my high-end desktop PC (r276), it crashes, but not as often as it used to.

    Yesterday i had 2 crashes, today 1. On both days i worked around 6 hours, using the editor occassionally.

    Earlier today i tried to make it crash using my project, which is 22mb in size and has a lot of sprites, between 600-800 per layout, and i did manage to make it crash by quickly deleting 40 frames from one sprite, then exiting the editor, saving, and moving around with ctrl+mouse wheel.

    If you have a low or mid end PC or laptop, you can make C2 more easily crash, and with high-end PCs it might take a while before it crashes, but eventually it will.

    Before r276 it crashed in 1 to 10 minutes after using the editor.

    Now it seems that it may take a very long time for the crash to occur.

    Do not try to make it crash with very small project + high-end CPU, it most likely won't work, since there is not enough stress on the CPU with small project. Use low-end PC or laptop if you have one. And have a big project with a lot of sprites and frames.

    Try also having a lot of objects on layout, so that saving takes a bit of time, and is not instant.

    The reason why with some people it crashes instantly, and with others takes a while, is the differences in peoples CPUs!

    If you have not altered the editors code since autumn 2018, it must be the third-party plugin the editor uses.

    Talk with the creators of the plugin, maybe they are not aware of the problem.

    You can send it privately if it is a personal project that you do not want to make available to the public.