Hello,
I have a dilemma that I was hoping you guys who have used the full version of construct2 maybe can help me with.
- Should I buy Construct 2?
I've been looking for a while to create mobile games both for Android and iOS as a fun hobby. Since I work more than full time I don't have time to learn the depths of coding but more create fun games that I myself want to play. I have used the evaluation version of construct 2 and also have a colleague that have bought it for his hobby.
The dilemma I have is that Construct 2 says it support export to Android and iOS but my understanding after looking trough the forum and trying to help my colleague with actually export, convert, build and publish a game is a nightmare using Construct 2 compared when looking at forums for competitors software.
It doesn't seem to be an easy way to export, convert and build game for those devices when using software such as Intel XDK without getting into problems. There is no official guide, youtube video or forum post that is up to date with the topic, and looking trough the forums both here and the Intel forums there seems to be problems and workaround that is not the most stable. (Speaking from experience when my colleague tried to build his game using Intel XDK)
On the other hand when looking trough competitors they have up to date guides, easy to follow steps and even sometimes built in to the software themselves easy to follow steps to publish to Android and iOS.
So to my question, is it worth spending the $99 on Construct 2 with the goal of easy publishing or should I spend more somewhere else to get what I'm looking for? (the hassle free building and publishing)
What are you guys the experience in building "native" apps? Have I maybe overlooked an official up to date guide that actually works? How is the performance in your games on phones?
I really like Construct 2 and the way it handles game creation and that is where my dilemma comes in since I want to believe that this is the best option for me...
I agree that there should be an official guide for XDK, updated with each new version of XDK y C2.