*** EDIT: Updated original post with recent findings ***
Currently I'm doing a lot of testing for my game on several devices. Ranging from upper low end phones, to high end phones. I've noticed that on some phones, especially windows phones touch will fail and cause a massive lag in the touch.
On my Main testing device - 2 year old - mid range - Nokia Lumia 830, when the test runs at just about 40-55 CPU usage, and as soon as it goes above that magic 50% I'm noticing lag or failure in the touch input.
Have anyone noticed anything similar when testing their game on low-mid range phones?
I made this test to try it and confirm touch is failing as CPU get's higer.
http://www.tunepunk.com/touchtest
If you notice any touch lag please report in this thread.
Phone model.
CPU - Min, Max, Average
FPS - Min, Max, Average
UPDATE: Touch is very slow, not responding well in some cases, but in game when I lock the screen and unlock again with the touch starts to respond again. (Mortar Melons, Last of the Survivors, Made with C2, windows on phone store, has the same issue)
So far it seems to be a Windows Phone issue, but curious if any other devices has the same issue.
Any help appreciated.