PabloDev's Forum Posts

  • Hello, I just updated Chrome for android to the latest version, I'm doing tests via wifi, suddenly, with this version, the browser object does not work when using "request fullscreen".

    With the previous version of chrome worked perfectly, to update to the latest version, now I do not have full screen.

    All this in android 6.

    Has anyone tried the latest version of chrome and full screen?

    Test this capx via wifi on android with last version of chrome:

    https://dl.dropboxusercontent.com/u/60803633/testPantallaCompleta.capx

  • Hello, I'm using a loader layout, when loading is complete (loadingprogress = 1) I destroy an object but it seems to have no effect.

    I mean, can not you destroy objects in a loader layout?

    There is no information here https://www.scirra.com/tutorials/318/how-to-use-loader-layouts-to-make-custom-loading-screens

  • With this code that I have made you can display text in a reduced space only by moving the text to the width of the SpriteFont object.

    https://www.dropbox.com/s/ziaz333g4aiqoy0/rotatoryText.capx?dl=0

  • This also happens with cocoon io using canvas +, in intel XDK this does not happen, of course XDK does not use canvas +.

    Anyway this thread is not going anywhere because you've avoided the entire error form.

  • You have 'Fullscreen' ticked in XDK? Under Build Settings > on the Android and iOS tabs.

    Of course, I have it activated.

    This problem also occurs in cocoon io with webview, with canvas + and webview + I have not tried.

  • Hi, can anyone get full screen with 854x480 resolution in intel XDK ?.

    The "Fullscreen" option seems to do nothing with this resolution.

  • In XDK, in the Cordova Hybrid Mobile App Settings, Add Plugins to this Project, scroll down and pick StatusBar.

    To call it from C2:

    Thank you, this also helped me.

    I would also like to ask something, I do not get the full screen in the latest version of XDK for android.

    I select cordova CLI 5.4.1

    Active Fullscreen in XDK

    A project with this resolution:

      400x240

    It looks full screen.

    But a project with this resolution:

    854x480

    Not seen in full screen

    But I do not get full screen in 854x480, can anyone help me ?.

  • Hello, does this happen to anyone ?.

    When importing a project, even with the minimum, almost empty. I get this message:

    Why does this appear?

  • Thanks, it's a bit clearer, but at the same time it seems a bit strange that objects are not collected using that kind of condition.

  • C2 should pick up the star that has the animation named "Default2".

    Is not that how it works?

    You put a condition, then the objects that fulfill it pass the condition and are collected.

  • Sure, there are other ways to do it but I think that condition should work, I hope someone can clearly explain why the condition does not work

    Star.AnimationName = "Default2"

  • Hi, what is the reason why the condition is false if I compare the name of the animation but it is true if I use "pin is pinned" ?.

    I do not understand

    https://dl.dropboxusercontent.com/u/60803633/testEstrellas.capx

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  • >

    > > Are you using Canvas+? We haven't officially supported that for some time now.

    > >

    > > Anyway without a capx there's nothing we can do, so closing. Please see the bug report guidelines.

    > >

    >

    > I'm use empty project.

    >

    No, I meant the build mode and settings you chose on Cocoon.

    Yes, this error happens with canvas + only, so is it useful if I give you a capx or cocoon configuration?

  • It has very good graphing and performance also seems to work very well in cocoon.

  • Is it possible that it does not work well intel XDK ?.

    I am also having several errors.

    Right now this screen does not progress, I can not compile.

    Before I could not load a git plugin, then I pressed the cancel button because the wait did not end, then I see that the plugin was loaded !, then the plugin was loaded but intel XDK did not notify it and kept me waiting!.

    This has happened to me for several days.

    My feeling is that XDK has not worked well for some time?