PabloDev's Forum Posts

  • the Mnk Sure I'll post one in the tutorials section

    Thanks, I'll keep an eye on that.

  • NN81 As long is your project works fine in the Chrome browser, it will work as fine in node webkit since both are the same thing.

    And concerning APK, you are not forced to use 3rd party sevices, in fact you can build your apks by your own locally ( without the need of internet ), from the index.html to .apk via cordova.

    Tell me if your're interested so I can explain how ( it's a long process, but as soon as you finish setting up things, you get to build apks in a matter of seconds, so it's worth the effort).

    I've tested before and it worked blazingly fast on my android device.

    Any tutorials on that?

    It would save me a lot of time.

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  • Well fence, I always had the impression that my game runs faster with crosswalk on android 6 than with webview.

  • But crosswalk also serves for better performance, or am I wrong ?. I mean crosswalk is faster than webview, right?

  • Hello guys, I'm looking at the list of official plugins some plugin to put advertising in my HTML5 game but I do not see any who do this, how do I put ads in a web game ?.

    Well, there is this thread but it seems that there is no official plugin for this, I do not see anything in the scirra store.

    https://www.scirra.com/forum/viewtopic.php?p=878073#p878073

    I suppose someone should develop a plugin to display ads in web games, no one has done it ?, why ?.

  • Hello, first of all thanks, as soon as I can modify the example so that it becomes clearer what I want to achieve but we are on the right track.

  • This is my crap game: https://play.google.com/store/apps/deta ... bbi.srduke

    That was built 8 months ago or so with canvas+ and was/would be very slow with xdk.

    I only get a black screen with your game, I have a galaxy 6s with android 6.

  • A plugin dependencies prevent me to open the file. Easy access to open your file will make people willingly to help.

    Hi, sorry I've already fixed it.

    Sine is your only friend.

    https://www.dropbox.com/s/7w8v77qo85v2s ... .capx?dl=0

    I see, you have made a calculation, although at the moment I do not understand correctly but ...

    It looks like it's moving faster downwards now to than up, right?

    I mean, the velocity to the bottom zone is greater than the upward velocity ?.

  • Hello, I have a sprite that moves in a scroll, there is a problem, if I direct the sprite down, then it is as if the sprite is stopped, since it advances at the same speed of the scroll.

    I want to move the sprite in the right way, it's a bit confusing to explain.

    Just run the capx and move the sprite down, then you will see that the sprite and the scroll move at the same speed and it seems that the sprite has simply stopped, that is the problem.

    I must find the way for the sprite to advance in the correct way.

    Do you understand what I mean?.

    Just move the mouse so the sprite follows it.

    https://dl.dropboxusercontent.com/u/60803633/testVelocidad.capx

  • C2 will remain alive because it has many users who can report valid bugs for C3.

    I think that is an reason for Scirra, users are still reporting C2 bugs and these bugs will be fixed in C2 and C3.

    I think that is the risk they run, the community has been formed over the years since CClassic, if now half the community is leaving (due to this remarkable change), it will not return in the short term because they will already be with another engine and do not want to buy a new one (C3) in the event that the subscription is deleted.

    If I go to another engine and learn it and have paid for it, I probably would not go back to C3 even if Scirra changed the model to single payment.

    I understand that they want to be novelty but I guess this is one of the risks.

  • Ever heard of Construct Classic?

    Yeah though I never tried it.

    I think it would be good if C2 is open source, the community can continue to fix bugs, modifying and improving things.

  • Non Stop Robot it is a video game in which you must control a robot avoiding the obstacles and collecting the objectives.

    As a curiosity the game uses raycast and has a very good performance with crosswalk.

    https://play.google.com/store/apps/details?id=com.themnkstudio.nonstoprobot

  • After almost three weeks of work at last the music has been added and also the option to activate and deactivate it.

    I use Reason 8 for create music.

    1 theme for the menus

    1 theme for areas 3-6

    1 theme for areas 7-12

    1 theme for areas 13-18

    1 theme for the end

    The music encompasses mixing different genres.

  • >

    > Will Construct 2 licenses still be for sale after the release of Construct 3?

    >

    >

    The ultimate question. I just hope C2 will be supported forever.

    Imagine that they say something like this:

    Tom

    "C2 will become open source and will be maintained by users".