PabloDev's Forum Posts

  • Hello, with the photon plugin in preview everything works for me, it connects to the photon server.

    The problem is that if I upload the HTML5 export to bitballoon or others, then the photon plugin does not connect.

    This did not happen to me before.

    Does anyone know what happens?

    Why in the preview everything works and if I upload the HTML5 export to a host then photon does not connect?

    Two days ago I installed a windows update, I do not know if that will have something to do.

    All this without minify script

  • Hi, I just wanted to talk about the project that I'm working on since the beginning of this year.

    It is a game 1 vs 1 online and local.

    My intention is to publish it on Steam.

    The idea for the game occurred to me when I visited a children's school and I could see the games they played, so I imagined how I could develop one of those games that caught my attention and I thought that the online 1 vs 1 and local mode was the best , then I was developing and modifying a few parts a bit and so I am in the development of this game.

    I am using the photon plugin and I am currently organizing the code and doing tests to deal with the lag and receiving the packages with the standard system.

  • Sorry I did not understand you well.

    You mean this?

    Variable is string type.

    It does not work, the result is not correct.

    I really want to pass a string to uint but I think the formula is the same.

  • Hello, if I put the value of the last bit (bit 31) to 1, the value becomes negative.

    I want to convert the value to unsigned.

    How should I do it?.

    Here you can see a variable of 32 bits that has its first bit to 1 and its last bit also to 1.

    You can see the unsigned value and the negative signed value, they are different values.

    I want to get only unsigned but C2 does not cast unsigned.

  • Follow without a comment for this error

  • > The error was solved in the previous beta to the current one

    Not completely. The collision with the walls was fixed, but in a collision with the moving ceiling, the character is thrown to the right.

    http://c2community.ru/forum/download/file.php?id=21612

    And why do not you report this?

    If you think it's improper behavior, let them know.

  • Hello, it's a strange behavior.

    - If you click on the minimize window button (in the NWjs window) the sound emitted by the NWjs window stops.

    - If you click on another area of the screen and send the window of NWjs to the taskbar (it will be minimized automatically) the sound keeps playing.

    I guess it's a mistake.

    Or the sound keeps sounding when the window is minimized or stops.

  • > >

    > > > Ok, could we create a bug / notice about this?

    > > >

    > >

    > > I'm not sure why I would want a limitation/bug in a standard plugin fixed if it's providing my plugin with a selling point...

    > >

    >

    > If Scirra solves this, one thing will happen:

    > We will all benefit from it.

    >

    > It can also happen that you get rid of this problem and focus on other features of the plugin.

    > But that's up to you.

    >

    > Anyway, I opened an error report.

    Is this push out bug happening with platform2? It seems like platform2 was created to fix these types of issues, is that example from built-in platform?

    The error was solved in the previous beta to the current one

  • Hi, why is the bug section of C2 still not having the template to present a bug?

  • Well I do not understand how I can get the current speed over time

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  • Hello, the sine behavior does not allow reference to the current speed at which the object moves.

    So, how do I get the current speed at which the object with the sine behavior is moving?

    The object is moved by the sine behavior in horizontal.

  • Ashley has no dealing with the forum - it's Tom and someone else.

    Re: your other question - Tom is developing a new Arcade.

    Thanks for the info, then I will refer to Tom.

    Tom

    Hi Tom, can you please help me with the problem I mentioned in the first message?.

    It's about file extensions.

  • Tom

    Hello, any info on this problem ?.

    Do I have to use a specific extension?

    Is it a problem with scirra arcade?

  • Hi, I'm trying to upload my game to Arcade.

    My level files have ".lvl" extension and I can not upload my game.

    He tells me he does not support the extension ".lvl".

    Not work:

    https://www.scirra.com/arcade/game-manager/help

    by the way, on the new website (https://www.construct.net/) there is no scirra arcade, why?