Hi,
For a few weeks now I've worked with this game concept/demo. Last few days I have tried to come up with a solution for this but I think I'm doing things so wrong. I have tried to search for tutorial or answer from this forum.
What I try to achieve, is that my character has basic running (left and right) 2 jumps (small jump and bigger "jetpack thrust") and the hardest part which I don't have skills : Different animation on jumping+falling AND it has to be done so that when character runs a hill up or down it doesn't mess that up.
When I try different solutions, it does one of two things : it shows running animation mid-air (think Michael Jordan) or it shows the right animation mid-air but when character runs on ground, it decides to throw in a little falling/jumping animation because it is going up or down. So it looks like Michael Jordan on steroids.
Anyways , my take on this is wrong to begin with, would someone please be so kind to point me in right direction.
This pic shows the basic movements when character runs mid-air.