try that did not work
i am trying to make this really cool move to spawn these one at a time then plays the animation but i do not know how to make them spawn one at a time i am trying to make one spawn on each enemy every 0.2 seconds so it is not as fast and i want my player to teleport to each enemy to really quick to do an attack animation
here it is in action
cdn.discordapp.com/attachments/816017874078007328/980633908284633228/chrome_LL5p0kFUVU.gif
and right here is the code
i have a death counter in my game that i want it to add 1 to everytime you load a save game how do i make sure it keeps track of that
thank you
i would like that example i have no idea
it silent
i got it to sort of work but it won't stop after losing line of sight i try putting it for both and it was spamming the audio clip
trying to get this audio code to work but it won't for my drone enemies
i need my enemy to check if the player is underneath them so they stop flying downwards and start shooting the player i am trying to make a drone enemy
how do I make a grab throw I am making a platformer and I want my player to grab an enemy and then throw them at another enemy
thanks you
thanks
when he attack he use choose(1,2,3,4) number variable i want to make sure he does not use the same attack 2 times
trying to make it where the player can dodge to the middle of this circle and have to make sure they don't touch the side of the circle or risk taking damage
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sure this is what I was using i had 2 of the same type of object to spawn different colors of this object i made it spawn these every time the player move for every 0.010 seconds to give it a retrowave mix with neon style when you move witch made it look like this i had a brightness at 150% glowhorizontal 100% glow vertical 100% and a tint and they were in a family effect