for EG, when my players exp or score reaches a certain amount then a box or object pops up saying "LEVEL UP".
GLOBALVARIABLEBULLETSPEED = 100 bullet on created : set speed to GLOBALVARIABLEBULLETSPEED player on collision SUPERAMMO : set GLOBALVARIABLEBULLETSPEED to 200
GLOBALVARIABLEBULLETSPEED = 100
bullet on created : set speed to GLOBALVARIABLEBULLETSPEED
player on collision SUPERAMMO : set GLOBALVARIABLEBULLETSPEED to 200
This worked! Thank you!
is their a list of global Vars that i can see that are used within construct 2?
anyone?
i made a poweup for the game im making so that when the player collides with it, it increases the bullet speed (Super Ammo). then destroys itself
it destroys itself but the bullets are not coming out faster.
why is this?
filetea.me/t1sZCKs1KiHSKeIRNi6ISxdoQ
hi thank you i will upload it now
says unavailable
how do i edit the turret conditions IE shoot at player with the bullet object ect?
its only let me add the turret behavior
explain further please?
Okay so i figured it out however now only one enemy is firing at me? when i kill that enemy another starts shooting at me but i wanted them ALL to shoot at me within range.
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we.tl/Yl93tHtMco
this is the CAPX file, Perhaps you could modify it for me?
so i managed to make the enemy look at me ect but when it spawns a bullet it just kills itself rather than shoot at my direction
https://postimg.org/image/noi0unsh3/[/img][/img]
okay so this is my event sheet for a top down shooter. whats wrong here?