NRABrazil's Forum Posts

  • septeven

    Correcting my last post!

    I change iScroll objet to the top layer and the non minified version is working now, but the minified no.

    non minified version

    minified version

  • septeven

    Please I need your help!

    I am using, with great sucess, the last version of iScroll you furnished, but now when I update C2 to r110.2 the exportation with or withou minified option stop working! But in C2 editor is working fine!

    This link is to my exported file

    exported file

    Thanks

  • Hi,

    Well, my good practice for this is:

    Use Play (by name) instead of Play, because in Play (by name) you put the sound file name like a string, and if you delete the sound file, the action do not change, it will not work, but do not change. And soon as you load the new sound file it will start work again.

    NRA

  • bjadams

    I test it here and it works!

    NRA

  • Hey lucid

    Excuse, my mistake!

    I did not know that spriter plugin was updated for use in the latest version, r110!

    I was using the older one with directory named "spriter", instead of the new one "scml".

    It is working now!

    Thanks

  • lucid

    What C2 version are you using, the last release, r110?

    Because I retried here in all browsers, including on a iPad2 by wifi, and the disappear continues.

    NRA

  • Hi lucid

    I rename the objects in Spriter, like you said, and import it in C2 without problems. But when I tried to run it in C2 it show all sprites for a minute and disappear.

    I put the .capx and the .scml folder in the following zip file. could you please take a look?

    .capx and .scml

    Thanks.

  • lucid

    I saved your .cap file to a folder in which I could see your .scml file, and I saw than the Example.scml I used was an old one, a2 version. So I used my own .scml file, which I builded with the last version os Spriter, a4.1. But the error message appeared again, I think could be the bones I used so I delete them, but nothing has success.

    Here you can see my both .scml files, 001 with bones and 002 without bones.

    personagem_001

    personagem_002

    Thanks for help!

  • Hi lucid

    Thanks for this plugin, it is a great helper to us!

    But I tried to start a new project with no success, so I tried to use your own example.scml file and I received the same error message.

    What I am doing wrong? I just followed your instructions!

    <img src="https://dl.dropbox.com/u/18104402/error_1.jpg" border="0" />

  • septeven

    Thanks man!

    I will try it right now!

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  • septeven

    Great news   <img src="smileys/smiley32.gif" border="0" align="middle" />

    Sure, you got all the time you need <img src="smileys/smiley2.gif" border="0" align="middle" />

    Antecipate thanks!

  • Hi septeven

    do you had success in change the action to "create a new line, in runtime, and identify when this line is pushed" in your iScroll plugin?

  • Great Plugin!!!

    Keep the good working

    <img src="smileys/smiley32.gif" border="0" align="middle" /> <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Hi tap

    I am using the .capx that you sent. When I export with C2 and open in XDK it do not work like the exported directory you sent too. I try with and without Directcanvas option.

  • But I am not using the directcanvas option when I export from the .capx tap furnished.