Interesting to read: (would this be possible with C2 or C3?)
http://www.eurogamer.net/articles/2017- ... -nes-games
[quote:2d9osx71]"Once you start getting more modern than the NES, stuff like the Super Nintendo, it becomes way, way more complicated for a single person to tackle everything," Hanley says. "I think the NES is sort of right on the cusp of one person actually being able to develop all aspects of a game in a reasonable amount of time."
[quote:2d9osx71]In February 2017, Tomas Guinan, from Truro, Canada, decided to try making his own. Guinan experimented with NES ROMs and localisation in the '90s - even going as far as to singlehandedly translate The Glory of Heracles 2 - so he already had some knowledge of the system's innards. Plus he wanted a unique portfolio piece to help him break into game development as a career. Three months later, he'd made Eskimo Bob, a 2D platformer designed for the NES.
thanks to share this nice article, i fully agree with this:
"Because it has some pretty strict limitations that you have to follow, people are being really creative on what they can do to make things look as good as they can," Hanley says. The best homebrews straddle the cutting edge of NES tech and redefine what's possible with 8-bit sprites, sounds and scrolling."