I'd be more worried about the health of you guys, especially with the pandemic around.
Pretty sure a bunch of us would go mental.
Yes, just about anything you can think of.
In a limited fashion, yes.
You can paste some effects, not all. You can't add new layers at runtime, and importing animations is not really possible.
Something like a dumbed down version of After Effects.
Depends on what you mean. C3 has screen capture, so it can do things in a composite way.
Synthesizing audio, not so much.
lerp(height, 0, 0.01) In that height is always changing.
if you said lerp(originalheight, 0, 0.01) it would never change
If an object is outside of the expected culling area, should it be able to cast shadows into the viewing area?
construct.net/en/tutorials/search
You create a tile texture at a resolution that would work for what you are doing, and draw, or erase the track, depending on how you want it to work.
Just remember any tile that is filled would act as solid.
Develop games in your browser. Powerful, performant & highly capable.
A Tilemap with the solid behavior might work better.
Thanks! Eren
It can handle a bunch of instances.
Yep. I've been through many different ways like using ticks to iterate the instances rather than for each. Events can only provide for a relatively small number of objects.
That's not to say a script version might work nice, but I think this type of movement deserves to be an official one.
Yeah C2 only.
It would be nice to have a C3 version, but I'm betting something much more robust could be done with the C3 runtime and WASM what with all the existing C++ code.
piranha305 was doing something but it was put on hold.
Bunnymark ftw
construct3.ideas.aha.io/ideas/C3-I-165
Just sayin
Make a button.
Get the user to press the button.
Have the Browser object request fullscreen when the player presses the button.
Also play a sound in the same event.
Maybe stay off the videos a bit.
construct.net/en/tutorials