newt's Forum Posts

  • The only other thing I can think of is that it might be because it's scaled.

    Also there are some differences between fullscreen and the no window fullscreen.

    Anyway the frame you are talking about is when it's drawn.

    I believe the tick is basically between frames.

  • The ability to define expressions in the editor would be interesting.

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    Wow that did not translate well at all.

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  • Request/suggestions.

    It would be nice to get a copy of a sprites spritesheet aside from when we export.

    This would have a few benefits:

    A. You could see how the sheet will look at export, and possible make some changes beforehand.

    B. You would have a template that can be used/ modified for other objects with the additional benefit of being easier to add as a spritestrip.

    Also, I don't know if it's been requested before, but a non easing lerp like expression would be nice to have.

    Just an linear interpolation with no ease in, or ease out. I've found a few formula's but they are barely worth the effort to implement in events.

    Likewise I would also request expressions for different types of easing.

    There is a tweening behavior from a third party, but what would be best is actual expressions.

    There are actually several libs for all of that including non easing. Just no idea if it can be made into expressions.

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  • Define frame.

    A frame happens every tick.

    Unless you think it's something else?

  • but your camera completely jerks. Like, I stop in place and the camera slowly shifts into place, and then, half a second after it's stopped, it clicks one more pixel! It's very distracting. Apparently you have pixel rounding on as well. It doesn't scroll to subpixels.

    And anyway even if yours did (it doesn't), I don't want mine to.

    Nope it's going to subpixels, and its why its snapping.

    Try putting round(lerp(()))

  • Then it may be your system.

    The usual suspect for jerky cameras is pixel rounding, but the system scroll is not bound by it. In other words it can scroll to sub pixels, and that's usually what lerp will give you.

  • It's trickling out their Twitter.

    https://twitter.com/Scirra

    Wow that sounds worse than I thought it would.

  • Honestly it's not jerky here.

    Edit.

    How does this:

    https://newt.itch.io/oort

    Work for you?

  • Maybe if you put a lerp on all the camera movements.

  • Well they were going to add an expression for it, but depends was taken.

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    TheRealDannyyy

    Try renaming the project, and then running the preview.

    You should still do a bug report, even if that fixes it.