newt's Forum Posts

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  • Gamejolt : http://gamejolt.com/devlogs

    Itch.io : https://itch.io/updates/introducing-devlogs

    Then there's always personal pages with Github.

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    Help yourself.

    It's been said that a Scirra based cordova exporter is in the works, and that there should be a version for C2, and while it is a pain in the **** it is still totally possible to export on your own. If you check out the current C3 editor you can see that they at least have started working on the cloud export.

    So it's either do it yourself, or wait for that.

    As to selling to third parties, obviously it is doable, as you've done that already.

    If you were actually interested in fixing the issues you would do what any of us would have to do, and create a minimal capx that shows the issue, and submit a bug report.

    Surely you are experienced enough after all these years to replicate the issue in a way that does not violate any nda's.

    As to practical uses of C2 I'm surprised not to see more people using it to make ads.

    Html5 is replacing flash, and C2 is almost the perfect tool for presentations.

    Add vector support, and it would be.

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    So is the topic "Current Status/Practical Uses of Construct2", or "I can't export to mobile"?

  • There's no way to tell anything without a capx, and crashes are always bugs.

    You know the drill for making bug reports.

  • See the part that says beta?

  • Saving to localstorage may not be asynchronous, but there should be no reason for the process to interfere with frame rate.

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    It's all about the runtime which is custom for each export.

    So while it would be possible to reverse engineer a game, or a save file, it would be just about useless to use to decompile another game.

    Other than the acquired experience that is.

    If you were to make a setup like C2 it would be easy peasy to do a syntax less blocks system.

    A game engine, not so much.

    Then there's the editor with all its nuances.

    Image editor, layout editor, event editor, etc.

    So coding while great to know, can only get you as far as time, and experience will allow.

    Our taxi driver knows the city pretty well.

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    Even unminified you can't just go in and edit the code.

    The runtime is basically a bunch of custom functions and your events are a list of operations.

    It would be a nightmare to figure out what does what.

  • You're missing a few steps.

    Including the one where you pay for a subscription.

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    Same could be said for any engine.

    If.

    If doesn't get anything done.

    If doesn't even start.

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    You have access to it, in perpetuity.

    I have access to psd files that I can't do much with since I don't choose to use Photoshop.

    However, I can open those files in other software.

  • Defend what?

    Saying that you can make games on the system?

    Guilty, your honor.

    Or are you inferring that they are advertising you can make that particular game on the Wii u?

    Then by that reasoning, the other guy must be trying to sucker people into buying the game on said console.

    Yeah, that phrase doesn't mean what you think it means.

    The only thing they did was not remove an image after a deal fell through.

    Boohoo.

  • Might check to see if there are any books on the subject.