Neller's Forum Posts

  • Hi, I have not tested this just quickly threw it together but it should cover what u need I think.

    I have just tried to cover each scenario and added a comment on them, just delete whichever ones u dont want to apply

  • great work!, the only problem I have is everytime I view / test these games it makes me want to make similar ones , always wanted to make a final fantasy 7 / turn based combat.

    Nice going

  • frn2000 nah not yet I would assume this would be pretty low on there list, I would rather keep seeing more cool features :p

  • wow awsome, like others said it doesnt even look 2d, nice work and great animations.

  • Have you had a look through the Tutorials? there are some on most things, this might be of great help to you

    https://www.scirra.com/tutorials/670/ze ... e-easy-way

  • yeah I have the same problem and was going to create a thread about it, I think its also affecting the consecutive days posted as well

  • > very nice work, do you do individual requests?

    >

    thanks! yeap, but right at the moment I am busy with ongoing projects

    ok thanks no problem

  • I made a pretty good animation for my game using Spriter, I only mention this as I'm awful with graphics so I assume if I can use it anybody can, seems like a really good program so far.

  • I purchased the main bundle, great value, some amazing stuff inside it for tons of different games

  • nice work, very good price as well

  • very nice work, do you do individual requests?

  • I would be very interested but not sure if I pass the required skill sets especially gaphics I have emailed with details

  • Hi Guys,

    I have a 2d Character I made myself (very poorly) , but I would like to have him created better and with all different animations (like walking, dying, jumping) etc etc

    The character is basically a circle with a face (very simple)

    Would anybody be interested in doing something like that?, if so how much would you charge?

    I have attached the poor one I made just so you know what he looks like

    [attachment=0:2av0vqhz][/attachment:2av0vqhz]

    Thanks,

    Alan

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  • No problem, it was an issue I struggled with as well.

    The best way I have found myself is to have the canvas 640 x 480 and set it to scale outer, but obviously your needs might be different, I just found this suited most mine.

  • Quickly from the top of my head I think this would work...

    On mouse click, check if the mouses click X value was greater than the objects, if so it means you need to make the object wider, so get the difference between the objects X value and the mouss Click X value and then add that to the width.

    You can do the same for the Y value and change its height accordingly.

    I hope this makes sense, if not I will try and do it later and upload the capx