Hello <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> So here's my problem:
My main character has some animations, like walking, jumping, default and stuff... that works fine.
If he finds a gun, I add 1 to my global variable "gun_ready". Then I made a event: If gun_ready = 1, set animation to 'Player with gun in his hands'.
Thats also working. But I have another animation for my main character, if gun_ready = 1 and the player presses left or right walking, the animation should change to the walking gun animation. I also made a screenshot, my english is not the best :/
http://www.pic-upload.de/view-30253436/ ... m.png.html
So the normal animations are working well but if he have a gun (gun_ready = 1) I can't change the player animations, why?