msv0001's Forum Posts

  • I wonder if it is possible to expose an expression like gravity direction from the official plugin?

  • If you have a number of independent states like "running", "jumping", etc..., use a number to represent those states, rather than a boolean IsRunning. It simplifies your event sheet by a few blocks.

  • You can try adjusting the hue per tick, I got a rainbow fireball using that trick

  • This is what I meant:

    dl.dropbox.com/u/104500051/ObjectSelection.png

  • Ashley, if possible can we get imagepoint name from the imagepoint number?

    I just wanted some expression like imagepoint_name(number), if that is possible.

  • Is there a way to iterate through or get the number of image points for a single sprite?

  • I am using the licensed version. What I'm referring to isn't the folders, it's the object selection when the dialog box appears for selection of objects. The selection does not organize the objects into the folders that the objects are in whereas the expression dialog box does.

  • I was just wondering if Construct 2 would implement some sort of object management during events when asked to chose an object. For example, when wanting to pin an object to a second object, I have a huge list of about 60 sprites, to scroll through. Is it possible to make the object choosing interface similar to that of the expression interface where the objects are placed in their respective folders? The same could also be said for adding/editing families.

  • It's not really an issue, as the edges share the same pixel when they touch each other. And besides, some of the games that people make are also relying on this overlapping condition. Hence, just as justifun mentioned just make the collision area smaller or you could actually give buffer spaces using the animation editor to make the sprite height and width larger while keeping the collision area the same so that when you place side be side the buffer space will separate the sprites so that the overlapping conditions would not trigger.

  • I always wanted to test out using SVN with Construct 2 projects as I save mine as a whole project folder instead of a single file archive. I tried once to amend the project settings and event sheets in the xml format and ran it. I'm able to open the project but unable to export.

    Ashley: Is there some sort of hashing done to prevent amending the project files directly via xml?

    If I can amend the files directly then source control would not be a problem as I can diff and merge.

  • Let's say if I activate a main group in an event, does all the sub-groups in the main group gets activated? If I had some of the sub-groups deactivated in the beginning and after deactivating the main group in one of the events, I reactivate the main group, will the sub-groups remain deactivated?

  • What I wanted to do is to propagate certain values on collision, something like a viral effect.

  • So the for each after the on collision condition would only affect those involved in the collision?

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  • Crap. I posted another topic for this without digging longer. But seriously is there a way to differentiate between the 2 instances involved in the collision?

  • How do I compare 2 instances of same object when I need an action triggered performed on one of the instances based on one of the instance variables when they collide.