mrsergio81's Forum Posts

  • 5 posts
  • Thanks for you reply! yes this is an interesting example but is more a "shadow" that follows the same path of player. Would be better if the "enemy" finds a path to reach the player, anticipating maybe thep path or find alternative ways

  • Hello all!

    i'm starting a a little project, a platform where a dog follows a cat in a room.

    I'm working on Dog AI, that have to reach the cat running and jumping through the platforms (jump through behaviour).

    I'd like that dog "finds" the right path to climb platforms and reach the cat if his position is above the dog.

    There is some example or plugin to use for it? i think that the "pathdinding" behaviour is not the right solution..

  • Thank you for reply guys!

    zakkaplay i've tested quickly and you are right, it seems goes better.. i will make another test later!

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  • Hi all, i've read some posts of years ago, but i can't solve my issue. I created a small game(for mobile-Android), and it goes very smooth in remote preview.

    The problem is the APK version for android. After the export(debug apk-android 5+), fps are 60 but game(wich has ha scrolling background) has a stuttering behaviour.

    There is another easy way to compile the game avoiding this issue?

    Thanks in advance

  • hello, i have a similar problem, there is a way to "recalibrate" the drawing? i reduced scale of my drawing canvas and there is a gap between cursor and the painted line..how can i solve it?

  • 5 posts