Hi, guys basically I want to make my drawing canvas larger than the screen size that way I can position it to the center of the user's screen - that way I can support multiple screen sizes. But I have one problem when I do this with the drawing canvas the drawing becomes inaccurate so when I go to draw with my mouse on one part the line does not spawn under the cursor it spawns to the right. Its weird its like its not calibrated.
I have drawn an image below to help explain this:
The red box is the drawing canvas.
The grey triangle is the cursor when I click on the canvas
the dark red/maroon dot on the end of the triangle is where the canvas usually draws the point when I don't make it larger than the user's screen.
The black line is where the canvas draws if it is larger than the user's screen.
It works fine if I have the canvas at viewport size 480 x 854 but it's only when I make it larger it acts like it's not calibrated.