mrFryday's Forum Posts

  • 13 posts
  • i also thought about landing gear, but decided against it. i guess it is more a clone of UGH! than Space Taxi.

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  • Thanks for the feedback. Haven't thought about the sound at all yet. But the passengers will get more "life", maybe a voice...

  • thanks. i am trying to update daily. more features and levels soon to come...

  • Here is my first Construct2 project:

    LIFTER

    As you can see, it is still work in progress. Building a first testlevel now and adding features gradually.

    feel free to tell me what you think!

    update:

    just replaced the main character. more changes to follow...

  • ok. so it's no simple solution. i will check into it and test it on other cards and browsers.

    thanks for your help so far.

    looks great when i disable WebGL by the way... i'll just have to watch the performance i guess...

  • here is a CAPX

    looks very blurry in my browser or is that normal?

  • also: in the editor everything looks perfect. it falls apart in the browser. maybe i shoud have mentioned that...

  • great tip :)

    the font is a clean true type font and the bar in the upper left corner also has perfect edges in photoshop.

    can i increase the quality of photoshop pngs? how?

  • i'm sure this is a newbie question but my search on the forum didn't turn up anything.

    can i do anything against "unclean" transparency in transparent sprites?

    here is an EXAMPLE of what it looks like.

  • i am working on my first construct game. kind of space taxi clone. it's almost playable...

    LIFTER

  • i am working on a space taxi / ugh clone. perfect for learning construct...

  • thanks for the quick reply. i just found the same answer (also by you) in another thread.

    too bad. i will use different animations for now and hope for a future support for shader effects.

    t.

  • hi,

    i searched the forum but found no answer:

    is there a way to multiply 2 sprites? it is normally a pretty basic effect. but i can't find it.

    or does someone know a workaround for my problem:

    i want to colorize a white sprite at runtime. how can i do that?

    thanks in advance!

  • 13 posts