Hi!
We'd like to share our first ever mobile title created using Construct2 with the community, RGBy! RGBy is a color sorting game where you must place different-colored gems into the correct location. As the score increases, so does the difficulty! The base game is complete but there are still many features as well as bells and whistles we'd like to add.
[attachment=0:143irvll]tabletscreen.png[/attachment:143irvll]
App Store: https://itunes.apple.com/us/app/rgby/id863514747?mt=8
Google Play: https://play.google.com/store/apps/deta ... gbyandroid
Right now the iOS version is using Ejecta, while the Android version is using Crosswalk. Please report your experiences here as I feel these exporters have been very buggy. We were using CocoonJS but encountered problems building and compiling the app in XCode using OSX.
There is still an issue with the iOS version where you must enter your iTunes credentials when the app opens. I tried two different implementations using "authenticate" and "soft authenticate" with Ejecta but still got the same result. I feel that this is very harmful as users may think the app is forcing them to buy something but worry not! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
The Android version will probably be 1.1 and have Leadbolt ads by the time you read this, but they don't seem to be working correctly so I don't know if they will be approved or not.
I think Construct 2 is an amazing game-creation tool, and the way the creators are constantly updating the product keeps me excited. I can only hope we can add ads and leaderboards/achievements to our games easily so we can monetize! I really believe anyone can create professional quality games and applications using C2 and a dose of their own creativity <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":-)" title="Smile">