Hm, I've been considering to make a plugin that would allow one to freely render a given texture. It'd work kinda like this:
- single texture / image
- you have full control over how you want to render it; fully, partially, whatever
- every tick, the plugin would collect instructions and then execute them in one go
So it could be used as a tileset, texture atlas, etc. Control animations, tiling and such yourself. However, those would be textures only, not objects like individual sprites. They won't have any UID, variables, properties, behaviors etc. They're just textures and it is up to you how you draw them.
I'm not sure if there'd be much performance boost, as Construct 2 already optimizes rendering routine. It would just be an alternative to sprites and tiled backgrounds, if all you need is a texture that you can abuse.
Would there be an interest?