MikeHart's Forum Posts

  • Hi Tom,

    today it is fine again.

  • I experience today super slow download speeds of the examples after the new beta is out. Is that a common thing with Construct?

    And before you mention it, my internet is just fine (250mb/s download) and it happens on two machines here. Other downloads come down just great from other sides.

  • I have tried to test the first beta on my IMac. Just skimming through the UI and loading/running examples. Based on this and the info we got during the blog updates, these are my thoughts...

    1) I had concerns about Chrome compatibility and for sure, my personal concerns were valid for myself. I needed to upgrade my chrome version to run it. After that it ran, but then, this update might have broken a different web tool. Will see. Makes me feel uneasy.

    2) My Imac is not WebGL2 compatible. Even recent Macbooks pro aren't. I forsee a lot of problems comming from that and juding this by the past, I know already the reaction we will get.

    3) On My IMac which runs OSX 10.11.x it lags sometimes. You can see that Chrome hogs the system fully. Definitely doesn't feel as fluid as a native app.

    4) Some examples wouldn't run, so this version was deliberately shipped with incompatible samples. This feels more like an early alpha than anything.

    5) I dislike the change in the pricing model. Definitely a technology change which brought Scirra in a better position regarding chross platform development but C3 is just that. There is no added value imho. Also the pricing models treats developers from different countries unfairly as for the same usage, some have to get the business subscription where others can use the personal one. And judging from the my past experiences of using subscriptions, they went up/up/up in price over the time.

    6) The announced free version with its 40/50 event limit will be barely a demo imho.

    7) I LOVED that C2 was portable. Put it on a Stick and run it basically everywhere. Not possible with C3 so far. My job flags its website as a gaming site and so it isn't reachable. I wonder if schools will have similar problems with their closed network systems. Maybe Scirra will have created a bigger problem for themself here if they target the education sector.

    For me, these are to many issues which I don't wanna deal with. I want to use a software, not fiddle with the system it runs on. It simply has to work. If it doesn't run easily on OSX, it shouldn't be there. Also I want to be treated equally as a customer, which I won't be. I don't see why I should pay more for the same usage. Adding to this my previous negative experience with subscription models, I will pass C3.

    Anyway thanks for Scirra to let me have a look. Good luck.

  • What are the corresponding TT or OTF fonts, that your bitmap fonts are based on? Do you have included their licenses inside your package? A list of these fonts and which ones are the corresponding bitmap font?

  • For a CYOA style game I would use TWINE. And for one where you have to type in the next action, I would use Inform7.

  • This is by far the most busiest forum I have visited regarding a game development tool. And the good thing is, most posts are about creating games.

  • Hi I had a quick look. Besides that factor 60 which you multiply with the delta value, you should also multiply the speed factor of each missile comming down with the delta value. Other than that, I would have done it similar.

  • Do you plan on adding an inventory and maybe some kind of character stats with corresponding sheets?

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  • Justin1967: Sure, where can I download the capx file?

  • Justin1967: No problem Justin. I was just surprised and was wondering if it was by design. Also it reminded me to look into delta timing again for my CS2 project.

  • Is it surpose to be soooo fast?

  • Hi,

    I changed all images for all my gravatar emails. One of them is the same used to sign up here.

    But my profile shows still the old image. What else has to done to change my avatar here?

  • , I have asked, how many pages of this guide are actual content. Not if your customers are happy or why you write the way you do. For me 7 pages don't make a book as I have written books before and there is certain parts in a book that should be there so you can call it a actual book. 7 Pages is roughly a guide, an article maybe.

    I have asked about how many pages are actual content, as I ran ove these "how to make money guides" quite a few times before. 30-40 pages in total, 20 pages are title page, index pages, forword blah blah blah. Total waste of time and money. I am happy that you make some cash with it, good for you. But my question was a different one. As you have avoided to answer it and tried to justified your work, I will answer it for myself. Thank you!

  • With all respect, but you call 7 pages a book? How many of them are actual content?

  • I would contact scirra support and ask for a transfer of the license to the new account.