midnight's Forum Posts

  • To be honest I haven't played around with it enough to figure it out on my own (only because the inability to test run the layout)

    I saw a previous post that almost made it seem naming animation's (while being able to) doesn't yet work properly.

    Also I was a bit confused about the sub animations and their purpose (for organization reasons?) and how to have left/right directions for animations, do I use a condition to flip the frame or does construct automatically do this?

    Say I want standard animations: stopped, walk, jump, fall, attack and duck. Do I need to Make a group for each then have a sub animation for each angle/direction?

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  • SoldjahBoy: Thanks for the compliment! And lol...my ram isn't exaclty matched but it's okay (trust me )

    Rich: Agh my resolution...not my resolution...!

    About the animations in general, I will admit I am a little confused for how these are handled in Construct. I'll have to play around with it and figure it out. I'm getting over Game Factory's animation system lol. The file has the "critical error" message when I try to update and save, so I'll rebuild! Thank you for looking into this problem Mr. Rich!

  • Whatever you do, make sure you have your game planned out before coding! One of the biggest time killers I had in the past was making a game and adding new events in each of the 20+ levels because I wanted a new feature. What a mess! In short:

    1. Plan Game (Engine) on paper

    2. Basic Graphics/Animations needed for engine

    3. Engine!

    chuga chuga chugga gewdd luck!

  • I know Ashley is busy at the moment with exams (I posted a prob myself unaware ) but for a heasd up display your specs and also a .cap file that shows the problem. fileden is a good place to upload if you don't have a place already.

  • Yeah my pc's good to go, actually just built it not too long ago

  • That's great news! I've been unable to run anything made on my PC with construct, yet not other people's .caps!

  • Wow that is great! Awesome work, it feels very "playstation" to me!

  • Argh, ignoring the runtime issue I continued to work on the game (actually just adding another sprite), and i encountered the "unable to save file thing" and construct crashed!

  • lol thank you...i'm rather unsure of my pixel art. I'm gonna come back to this game later, I should make a smaller game first

  • Ashely-

    I know you must be getting tired of these runtime error topics... but...

    I added a platform movement to my character's detector and one other event, that's all I have.

    When I try to run the layout, it crashes.

    PC Specs:

    XP Pro SP2

    AMD Athlon 64X2 Dual

    1.62 Gig Ram

    GeForce 8400 GS

    DX9

    here's the .cap:

    http://www.fileden.com/files/2008/3/4/1796632/stbone.cap

  • Thanks guys I'll try it out. I was having brain poos yesterday

  • stupid question- did you create left and right animations for your character?

  • Hello everyone, I'm not sure how to word this subject wise

    Here's a little pic of the game to illustrate the scenario

    <img src="http://www.fileden.com/files/2008/3/4/1796632/chopet.PNG">

    What I'm trying to do is have the two ball guys (chompets) stay stationary when you are not between them, but as soon as you are in the middle of the two, they move forward in center to bite you. Once you are out of the middle of them, they retreat back to their normal positions.

    Argh I'm so out of shape in coding...

  • Ah beavers..I ALWAYS fall for these every year!

    u smackaroo....

  • Hello all, sorry for posting this if a previous "team up" topic was established.

    I'm working on a action/rpg platform game called Defender, and I wanted to possibly team up with one other person to handle coding. My experience with Construct is little ; I mostly use Games Factory for testing at the moment.

    I am not quite ready to put together a beta and don't expect to be for a little while longer. If interested, please contact me at . Thanks for looking!

    Here are some current examples of the game sprites

    <img src="http://www.fileden.com/files/2008/3/4/1796632/pic1.PNG">

    <img src="http://www.fileden.com/files/2008/3/4/1796632/pic2.PNG">

    <img src="http://www.fileden.com/files/2008/3/4/1796632/pic3.PNG">