microscopic's Forum Posts

  • 3 posts
  • > yes, would it have to be the whole layer? when I looked it up it said that characterized by rotation was the definition ...

    Well, Rule 2 of the Rotary Competition (and that's what this thread's about) says:

    "Every game must make use of the system 'Rotate layer' or 'Rotate layout' actions.

    Oh dang, I didn't even know that was there lol. Like I said I screw this stuff up a lot. All I can really do is learn from my mistakes I guess. Luckily I usually do. But my original idea for the game was actually supposed to rotate the layout not just a few guys, but I ended up changing it. Oh well, thx for clearing that up for me.

  • yes, would it have to be the whole layer? when I looked it up it said that characterized by rotation was the definition. I thought since all you really do is rotate that would work. Of course I might be mistaken, actually I probably am. I usually am lol. Also I got it on the arcade but its not working properly there, I'm trying to fix that atm. Nothing ever really goes according to plan it seems. But I deleted what that link goes to so it may not work anymore. I still have a version of the game without any pictures in it which oddly enough looks awesome.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • this would count as a rotary game right?

    my game

    all my games are silly and i think after a few finishing touches this will be great. my second game i guess, I still need some finishing touches on the first as well as this. also all my games are difficult. refresh when you lose btw to start over.

    (sorry the link wasn't functional before )

  • 3 posts