MetNet's Forum Posts

  • 7 posts
  • Use on touch start as a condition instead of on tap guesture.

    thank you so much, now it's working better.

  • Hey guys i made a simple game for my phone, i use construct 3 free edition, but the touch is not work properly...i mean, i have a lot of drops of objects and i have to touch as much as i can in 60 seconds, but the touch is not working always, like 1 time every 10 touch...what it the problem?

    here attached there is the screenshot

    thanks

  • Hello there, i m facing a big problem with Admob, I set it up admob for construct 2 with test ID banner and Int but not working, do you know why and how i can fix this problem? it's been very annoying after many try.

    There is something extra to add in config file?

    dont know please help me

    Tagged:

  • Never use "Trigger once" with objects that have multiple instances. This will not work correctly.

    If you don't want the sounds to overlap, use inverted "Audio Tag is playing" conditon.

    > Platform is flashing
    Audio Tag "bloop" is NOT playing
    .... Audio play Bloop with tag "bloop"
    

    thank you so much, i tryed and it's perfectly work.

    this topic can be closed and mark as solved :)

    thanks again

  • Hey guys, I m doing a Platform game, but I need to play a sound everytime one platform is flashing (same sound) i been trying with Platform is flashing trigger once play Bloop sound and it's work if it goes one by one, but if I' ll run on the platform and just after i have same platform the sound will just play once on the first platform and not in the second. how could i fix? if there is any Trigger once would work but sounds awful because the sheet will be read 60 time a second... I attached a screen.

    thanks.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • On picking up the damage bonus, you start a timer for 10 seconds and set a global variable to true. At the end of the 10 seconds you set this variable to false.

    On the logic for your shotgun use where its taking 1 from the ammo, you add a separate condition, if the global variable is true then don't do subtract 1 (don't do anything).

    Thanks for your reply, i tryed your logic but it didnt work for me, so at end i end up with another solution, i created a global variable Timer 10 sec and i subtract 1 from timer variable and set abletoshot to 0

    AND IT WOOOORK

    thanks again, i love this program because there is always a way to do something just need to open my mind to make it logic.

    thanks again

  • Hello there, i m a Beginer Game Developer, i m still learning this beautiful program such Construct 2, i have a question, basically i m making a game and i need help to how i can use during my gameplay an object like a Damage Bonus for only 10 second and let me use my shotgun with illimitated ammo.

    i already created a variable to make it once Damage Bonus | On collision with Player | add 9 to ShotGunAmmo

    and is working (work like a reload ammo)

    i would like to change by illimitated ammo using with 10 seconds.

    thanks for ur kindness

    Tagged:

  • 7 posts