Oh what a weekend
I worked hard on my game and can show you some new features:
- the enemy space ships now have behaviors (each can seperate and combined set):
* follow player
* shoot slow (at player)
* shoot fast
* defend rockets
* defend rockets fast
* dodge
* flee after hit
(currently the enemy space ships are weak (and the behaviors are mostly disabled) - but just for the beginning)
- new music (menu, space, planets[changing]), a lot of more sounds and ambient sounds for the planets
- wether conditions for the planets (e.g. temperature, wind, heat, ice, acid)
- now 16 different alien types with 6 different behaviors (more to come of cause, and getting more aggressive during gameplay)
(each planets lifeform count is set to 1..5 max, each galaxy just have a fixed number of different aliens, so chaning the galaxy will show new aliens)
- hidden upgrades for the player (shields for each wether condition) and a beamer to go back immediately to the space ship.
(you just have to find them on the planets)
Last but not least i added a new type of control (the Xmode). If activated you can play the game only with the mouse.
The game becomes bigger in size - so i put an exe verion on the server (link in the first post).
mercuryus
// the game is not balanced so far!