mercedescolomar's Forum Posts

  • ludei

    Excellent, thanks!

  • ludei

    I'm not sure I understand...

    Will there be a new Construct 2 "atomic" plugin with Admob/IAP/Google Play Services etc intergrated?

    We then export using Cordova and use your new cloud compiler (when it's done)?

  • Starred, thanks for setting this up.

  • Bought your FX pack, great price! Thanks!

    Edit: How about a 2000 music tracks pack?

  • Try Construct 3

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  • New version now has power ups and is a lot more fun to play.

    It's been a great learning experience!

  • Hi,

    I'm having some travel incorporating Google Play Game Services in my already published app on Android (using Crosswalk).

    The various forum posts and tutorials are a bit vague and confusing.

    I want to release an update with logins and leaderboards added to my game.

    I've installed the Cranberry PhonegapGame plugin, gone to Google Dev console and got my app ID which I've added to the plugin properties. I've also linked my app in the Game Services section.

    Can you great people please show an example or advise how I can then set up the login using events and upload a high score to the leaderboard?

    I'm a quick learner but I just need to know how to do it the first time.

    Also, once set up in C2 and exported, can I then build a Crosswalk apk using the exact same details as my published app (so the signing certificate remains the same) and update my Google Play app?

  • imaffett

    The more info link on the first page is no longer working, I wanted to file a petition with Google Play but don't have the info and the template that was on that page

  • Can anyone advise what is the difference between 11 and 12?

    Do either of them give better performance than 7?

  • aquinn Did you have to petition/send an email or is this happening automatically?

  • Hi folks,

    I've published my first Construct 2 game on Google Play.

    It's a fast paced block dodging game (perhaps fast paced wasn't the best decision with the current Android export woes).

    https://play.google.com/store/apps/deta ... ngryBlocks

    Please download and provide feedback. Any and all feedback is welcome, especially regarding performance and difficulty.

    There seems to be a bit of stutter when the game starts and I'm not sure if that is due to preloading the interstitial in the background.

    Thanks!

  • Hi folks,

    I've published my first Construct 2 game on Google Play.

    It's a fast paced block dodging game (perhaps fast paced wasn't the best decision with the current Android export woes).

    https://play.google.com/store/apps/deta ... ngryBlocks

    Please download and provide feedback. Any and all feedback is welcome, especially regarding performance and difficulty.

    There seems to be a bit of stutter when the game starts and I'm not sure if that is due to preloading the interstitial in the background.

    Thanks!

  • CreativeMind

    I got the message today about the security issue in my Google Play developer console, but I can't seem to find any way to petition this using the very useful template provided by imaffett.

    Anybody else have any advice?

  • BuildBox looks amazing. Look how many physics objects are on screen in Phases and that's also on Android.

    But $2500???

  • Rable

    I used this one >>http://help.shatter-box.com/wiki/android-apk-signing-tool-apk-signer/<< click the download button under where it says download apk signer (even though the button is labeled Intel XDK)

    Make sure you have java sdk/jdk installed and double click the .jar file within the zip archive to open apk signer.

  • This is such great news, thank you so much!