Any news on when Admob will be included in the CocoonJS plugin?
Also ludei, I can export a game using Admob object through Crosswalk and it runs fine on the few devices I tested (if a bit janky).
So I wanted to try the Cocoon export, I removed Admob object and all Admob related events (and logic) and exported and built using Cocoon cloud compiler, however all I get is the Cocoon logo then a black screen...I tried with and without the Cocoon object in Construct. Built the same project in Crosswalk again (without Admob), ran fine.
So I then made a test app, just 2 sprites and an on touch event, compiled and ran as expected via Cocoon.
So I'm a little lost as to why my project won't run...any ideas?